# Paths

> Gets the paths of assets involved in the drag and drop operation. HierarchyNodeTypeHandler instances can populate this list.

## Definition

* **Type:** Property
* **Namespace:** [Unity.Hierarchy](/engine/6000.7/script-reference/unity/hierarchy.md)
* **Assembly:** UnityEngine.HierarchyModule

```csharp
public List<string> Paths { get; }
```
