# DefaultPriority

> Gets or sets the priority used to sort column order. A priority of 0 corresponds to the Name column in the Hierarchy. A negative priority places the column to the left of the Name column. A positive priority places the column to the right of the default Name column.

## Definition

* **Type:** Property
* **Namespace:** [Unity.Hierarchy](/engine/6000.7/script-reference/unity/hierarchy.md)
* **Assembly:** UnityEngine.HierarchyModule

```csharp
public int DefaultPriority { get; set; }
```
