# UpdateIncrementalTimed(double)

> Incrementally updates the HierarchyView displayed content until the time limit is reached.

## Definition

* **Type:** Method
* **Namespace:** [Unity.Hierarchy](/engine/6000.7/script-reference/unity/hierarchy.md)
* **Assembly:** UnityEngine.HierarchyModule

```csharp
public bool UpdateIncrementalTimed(double milliseconds)
```

### Parameters

**** (\[double]\(https\://learn.microsoft.com/dotnet/api/system.double)): The maximum time in milliseconds to spend updating the [HierarchyView](/engine/6000.7/script-reference/unity/hierarchy/hierarchyview.md).

### Returns

| Type                                                          | Description                                                                            |
| ------------------------------------------------------------- | -------------------------------------------------------------------------------------- |
| [bool](https://learn.microsoft.com/dotnet/api/system.boolean) | `true` if additional invocations are needed to complete the update, `false` otherwise. |
