# Options

> The options defined on this state.

## Definition

* **Type:** Property
* **Namespace:** [Unity.GraphToolkit.Editor](/engine/6000.7/script-reference/unity/graphtoolkit/editor.md)
* **Assembly:** UnityEditor

```csharp
public IEnumerable<IStateOption> Options { get; }
```

### Examples

```csharp
foreach (var option in myState.Options)
    Debug.Log(option.Name);
```
