# Node

> The NodeView<T>.Node instance this view customizes.

## Definition

* **Type:** Property
* **Namespace:** [Unity.GraphToolkit.Editor](/engine/6000.7/script-reference/unity/graphtoolkit/editor.md)
* **Assembly:** UnityEditor

```csharp
public T Node { get; }
```

### Remarks

This property is set before any callback fires. Use it to read the node's data (such as [Node.Title](/engine/6000.7/script-reference/unity/graphtoolkit/editor/node/title.md) or its ports) when building custom UI.
