# IsDashed

> Whether the transition is drawn with a dashed pattern.

## Definition

* **Type:** Property
* **Namespace:** [Unity.GraphToolkit.Editor](/engine/6000.7/script-reference/unity/graphtoolkit/editor.md)
* **Assembly:** UnityEditor

```csharp
bool IsDashed { get; set; }
```

### Examples

```csharp
ITransition startTransition = myStateMachine.GetTransitions(startState, nextState).First();
startTransition.IsDashed = true;
```
