# Name

> The unique identifier name of the port.

## Definition

* **Type:** Property
* **Namespace:** [Unity.GraphToolkit.Editor](/engine/6000.7/script-reference/unity/graphtoolkit/editor.md)
* **Assembly:** UnityEditor

```csharp
string Name { get; }
```

### Remarks

The name is used to retrieve the port programmatically using methods like `Node.GetInputPortByName(string)` or `Node.GetOutputPortByName(string)`. It must be unique within its category (input or output) for a node.
