# Value

> The value of the condition.

## Definition

* **Type:** Field
* **Namespace:** [Unity.GraphToolkit.Editor](/engine/6000.7/script-reference/unity/graphtoolkit/editor.md)
* **Assembly:** UnityEditor

```csharp
public T Value
```

### Remarks

The field is serialized with the state machine asset, so `T` must work with Unity serialization rules for SerializeField.
