# RecreateView

> The view for the element must be torn down and recreated (for example, a variable node flipped between Get and Set).

## Definition

* **Type:** Field
* **Namespace:** [Unity.GraphToolkit.Editor](/engine/6000.7/script-reference/unity/graphtoolkit/editor.md)
* **Assembly:** UnityEditor

```csharp
RecreateView = 256
```
