# DigestHash128()

> Compute the 128bits value based on all the data that have been accumulated

## Definition

* **Type:** Method
* **Namespace:** [Unity.Collections](/engine/6000.7/script-reference/unity/collections.md)
* **Assembly:** UnityEngine.ManagedKernelModule

```csharp
public uint4 DigestHash128()
```

### Returns

| Type                                                                | Description    |
| ------------------------------------------------------------------- | -------------- |
| [uint4](/engine/6000.7/script-reference/unity/mathematics/uint4.md) | The hash value |
