# Equals(object)

> Returns true if the value stored in this Rune is equal to an object.

## Definition

* **Type:** Method
* **Namespace:** [Unity.Collections](/engine/6000.7/script-reference/unity/collections.md)
* **Assembly:** UnityEngine.ManagedKernelModule

## Equals(Object)

```csharp
[ExcludeFromBurstCompatTesting("Takes managed object")]
public override bool Equals(object obj)
```

### Parameters

**** (\[Object]\(https\://learn.microsoft.com/dotnet/api/system.object)): An object to compare with.

### Returns

| Type                                                          | Description                                                   |
| ------------------------------------------------------------- | ------------------------------------------------------------- |
| [bool](https://learn.microsoft.com/dotnet/api/system.boolean) | True if the value stored in this Rune is equal to the object. |

### Remarks

Can only be equal if the object is itself a Rune.
