# ReplacementCharacter

> The Unicode character �.

## Definition

* **Type:** Property
* **Namespace:** [Unity.Collections](/engine/6000.7/script-reference/unity/collections.md)
* **Assembly:** UnityEngine.ManagedKernelModule

```csharp
public static Unicode.Rune ReplacementCharacter { get; }
```

### Remarks

This character is used to stand-in for characters that can't be rendered.
