# Add(in T)

> Appends an element to the end of this list.

## Definition

* **Type:** Method
* **Namespace:** [Unity.Collections](/engine/6000.7/script-reference/unity/collections.md)
* **Assembly:** UnityEngine.ManagedKernelModule

## Add(T)

```csharp
public void Add(in T value)
```

### Parameters

**** (T): The value to add to the end of this list.

### Remarks

Length is incremented by 1. If necessary, the capacity is increased.
