# IsBlittable

> Gets whether a struct is blittable.

## Definition

* **Type:** Method
* **Namespace:** [Unity.Collections.LowLevel.Unsafe](/engine/6000.7/script-reference/unity/collections/lowlevel/unsafe.md)
* **Assembly:** UnityEngine.ManagedKernelModule

## IsBlittable\<T>()

Gets whether a struct is blittable.

```csharp
public static bool IsBlittable<T>() where T : struct
```

### Returns

| Type                                                          | Description                                   |
| ------------------------------------------------------------- | --------------------------------------------- |
| [bool](https://learn.microsoft.com/dotnet/api/system.boolean) | True if struct is blittable, otherwise false. |

## IsBlittable(Type)

Gets whether a struct is blittable.

```csharp
public static bool IsBlittable(Type type)
```

### Parameters

**** (\[Type]\(https\://learn.microsoft.com/dotnet/api/system.type)): The `System.Type` of a struct.

### Returns

| Type                                                          | Description                                   |
| ------------------------------------------------------------- | --------------------------------------------- |
| [bool](https://learn.microsoft.com/dotnet/api/system.boolean) | True if struct is blittable, otherwise false. |
