# ListData

> The UnsafeList to write to.

## Definition

* **Type:** Field
* **Namespace:** [Unity.Collections.LowLevel.Unsafe](/engine/6000.7/script-reference/unity/collections/lowlevel/unsafe.md)
* **Assembly:** UnityEngine.ManagedKernelModule

```csharp
public UnsafeList<nint>* ListData
```
