# Add(in T)

> Adds an element to the end of the list.

## Definition

* **Type:** Method
* **Namespace:** [Unity.Collections.LowLevel.Unsafe](/engine/6000.7/script-reference/unity/collections/lowlevel/unsafe.md)
* **Assembly:** UnityEngine.ManagedKernelModule

## Add(T)

```csharp
public void Add(in T value)
```

### Parameters

**** (T): The value to add to the end of this list.

### Remarks

Increments the length by 1. Increases the capacity if necessary.
