# GetUnsafeBufferPointerWithoutChecks<T>(NativeArray<T>)

> Gets the pointer to the data owner of a NativeArray<T>, without performing checks.

## Definition

* **Type:** Method
* **Namespace:** [Unity.Collections.LowLevel.Unsafe](/engine/6000.7/script-reference/unity/collections/lowlevel/unsafe.md)
* **Assembly:** UnityEngine.ManagedKernelModule

```csharp
public static void* GetUnsafeBufferPointerWithoutChecks<T>(NativeArray<T> nativeArray) where T : struct
```

### Parameters

**** (\[NativeArray\<T>]\(/engine/6000.7/script-reference/unity/collections/nativearray1)): The NativeArray to check.

### Returns

| Type                                                         | Description                                   |
| ------------------------------------------------------------ | --------------------------------------------- |
| [void\*](https://learn.microsoft.com/dotnet/api/system.void) | The memory buffer pointer of the NativeArray. |
