# Value

> For internal use only. Use FixedString128Bytes.ToString instead.

## Definition

* **Type:** Property
* **Namespace:** [Unity.Collections](/engine/6000.7/script-reference/unity/collections.md)
* **Assembly:** UnityEngine.ManagedKernelModule

```csharp
[ExcludeFromBurstCompatTesting("Returns managed string")]
public string Value { get; }
```
