# Capacity

> The number of elements that can fit in this list.

## Definition

* **Type:** Property
* **Namespace:** [Unity.Collections](/engine/6000.7/script-reference/unity/collections.md)
* **Assembly:** UnityEngine.ManagedKernelModule

```csharp
public int Capacity { readonly get; set; }
```

### Remarks

The capacity of a FixedList cannot be changed. The setter is included only for conformity with [INativeList\<T>](/engine/6000.7/script-reference/unity/collections/inativelist1.md).
