# Contains<T, U>(ref FixedList32Bytes<T>, U)

> Returns true if a particular value is present in this list.

## Definition

* **Type:** Method
* **Namespace:** [Unity.Collections](/engine/6000.7/script-reference/unity/collections.md)
* **Assembly:** UnityEngine.ManagedKernelModule

## Contains\<T, U>(FixedList32Bytes\<T>, T)

```csharp
public static bool Contains<T, U>(this ref FixedList32Bytes<T> container, U value) where T : unmanaged, IEquatable<U>
```

### Parameters

**** (\[FixedList32Bytes\<T>]\(/engine/6000.7/script-reference/unity/collections/fixedlist32bytes1)): The list to search.**** (T): The value to locate.

### Returns

| Type                                                          | Description                                |
| ------------------------------------------------------------- | ------------------------------------------ |
| [bool](https://learn.microsoft.com/dotnet/api/system.boolean) | True if the value is present in this list. |
