# Add(in T)

> Appends an element to the end of this list. Increments the length by 1.

## Definition

* **Type:** Method
* **Namespace:** [Unity.Collections](/engine/6000.7/script-reference/unity/collections.md)
* **Assembly:** UnityEngine.ManagedKernelModule

## Add(T)

```csharp
public void Add(in T item)
```

### Parameters

**** (T): The element to append at the end of the list.

### Remarks

The same as [FixedList128Bytes\<T>.AddNoResize](/engine/6000.7/script-reference/unity/collections/fixedlist128bytes1/addnoresize.md). Included only for consistency with the other list types. If the element exceeds the capacity, throws cref="IndexOutOfRangeException", and the list is unchanged.
