# IsLittleEndian

> Show the byte order in which the current computer architecture stores data.

## Definition

* **Type:** Property
* **Namespace:** [Unity.Collections](/engine/6000.7/script-reference/unity/collections.md)
* **Assembly:** UnityEngine.ManagedKernelModule

```csharp
public static bool IsLittleEndian { get; }
```

### Remarks

Different computer architectures store data using different byte orders. Big-endian: the most significant byte is at the left end of a word.Little-endian: means the most significant byte is at the right end of a word.
