# GetBits(int, int)

> Returns one or more contiguous bits from the bit field as the lower bits of a ulong.

## Definition

* **Type:** Method
* **Namespace:** [Unity.Collections](/engine/6000.7/script-reference/unity/collections.md)
* **Assembly:** UnityEngine.ManagedKernelModule

```csharp
public ulong GetBits(int pos, int numBits = 1)
```

### Parameters

**** (\[int]\(https\://learn.microsoft.com/dotnet/api/system.int32)): Position in the bit field of the first bit to get (must be 0-63).**** (\[int]\(https\://learn.microsoft.com/dotnet/api/system.int32)): Number of bits to get (must be 1-64).

### Returns

| Type                                                          | Description                                                                                                                            |
| ------------------------------------------------------------- | -------------------------------------------------------------------------------------------------------------------------------------- |
| [ulong](https://learn.microsoft.com/dotnet/api/system.uint64) | The requested range of bits from the bit field stored in the least-significant bits of a ulong. All other bits of the ulong will be 0. |
