Dispose()
Deallocates the memory represented by this range.
Read time 1 minuteLast updated 13 days ago
Definition
- Type: Method
- Namespace: Unity.Collections
- Assembly: UnityEngine.ManagedKernelModule
public void Dispose()
Remarks
Same as disposing the AllocatorManager.Block which contains this range.
Cannot be used with allocators which need the allocation size to deallocate.