# AllocatorManager.BlockHandle

> For internal use only.

## Definition

* **Type:** Struct
* **Namespace:** [Unity.Collections](/engine/6000.7/script-reference/unity/collections.md)
* **Assembly:** UnityEngine.ManagedKernelModule

```csharp
public struct AllocatorManager.BlockHandle
```

## Fields

| Value                                                                                            | Description            |
| ------------------------------------------------------------------------------------------------ | ---------------------- |
| [Value](/engine/6000.7/script-reference/unity/collections/allocatormanager/blockhandle/value.md) | Represents the handle. |
