# Dispose()

> Deallocates this block.

## Definition

* **Type:** Method
* **Namespace:** [Unity.Collections](/engine/6000.7/script-reference/unity/collections.md)
* **Assembly:** UnityEngine.ManagedKernelModule

```csharp
public void Dispose()
```

### Remarks

Same as [AllocatorManager.Block.TryAllocate](/engine/6000.7/script-reference/unity/collections/allocatormanager/block/tryallocate.md).
