# operator <(AllocatorHandle, AllocatorHandle)

> Evaluates if one AllocatorManager.AllocatorHandle is less than the other.

## Definition

* **Type:** Operator
* **Namespace:** [Unity.Collections](/engine/6000.7/script-reference/unity/collections.md)
* **Assembly:** UnityEngine.ManagedKernelModule

```csharp
public static bool operator <(AllocatorManager.AllocatorHandle lhs, AllocatorManager.AllocatorHandle rhs)
```

### Parameters

**** (\[AllocatorHandle]\(/engine/6000.7/script-reference/unity/collections/allocatormanager/allocatorhandle)): The left-hand side**** (\[AllocatorHandle]\(/engine/6000.7/script-reference/unity/collections/allocatormanager/allocatorhandle)): The right-hand side

### Returns

| Type                                                          | Description                                                                                                                                                                                |
| ------------------------------------------------------------- | ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ |
| [bool](https://learn.microsoft.com/dotnet/api/system.boolean) | True if the left-hand side's [AllocatorManager.AllocatorHandle](/engine/6000.7/script-reference/unity/collections/allocatormanager/allocatorhandle.md) is less than the right-hand side's. |
