Documentation

Unity Engine


User Manual

Script Reference

Unity Engine


operator ==(AllocatorHandle, AllocatorHandle)

Evaluates if one AllocatorManager.AllocatorHandle is equal to the other.
Read time 1 minuteLast updated 17 days ago

Definition

  • Type: Operator
  • Namespace: Unity.Collections
  • Assembly: UnityEngine.ManagedKernelModule
public static bool operator ==(AllocatorManager.AllocatorHandle lhs, AllocatorManager.AllocatorHandle rhs)

Parameters

The left-hand side

The right-hand side

Returns

Type

Description

boolTrue if the left-hand side's AllocatorManager.AllocatorHandle is equal to the right-hand side's.