Documentation

Unity Engine

Unity Engine

hadd_epi32(v128, v128)

Horizontally add adjacent pairs of 32-bit integers in "a" and "b", and pack the signed 32-bit results in "dst".
Read time 1 minuteLast updated a month ago

Definition

public static v128 hadd_epi32(v128 a, v128 b)

Parameters

Vector a

Vector b

Returns

Type

Description

v128Vector