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Unity Engine

Unity Engine

alignr_epi8(v128, v128, int)

Concatenate 16-byte blocks in "a" and "b" into a 32-byte temporary result, shift the result right by "count" bytes, and store the low 16 bytes in "dst".
Read time 1 minuteLast updated a month ago

Definition

public static v128 alignr_epi8(v128 a, v128 b, int count)

Parameters

Vector a

Vector b

count

Byte count

Returns

Type

Description

v128Vector