ceil_pd(v128)
Round the packed double-precision (64-bit) floating-point elements in "a" up to an integer value, and store the results as packed double-precision floating-point elements in "dst".
Read time 1 minuteLast updated a month ago
Definition
- Type: Method
- Namespace: Unity.Burst.Intrinsics
- Assembly: UnityEngine.BurstModule
public static v128 ceil_pd(v128 a)
Parameters
Vector a
Returns
Type | Description |
|---|---|
| v128 | Vector |