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Unity Engine

Unity Engine

ceil_pd(v128)

Round the packed double-precision (64-bit) floating-point elements in "a" up to an integer value, and store the results as packed double-precision floating-point elements in "dst".
Read time 1 minuteLast updated a month ago

Definition

public static v128 ceil_pd(v128 a)

Parameters

Vector a

Returns

Type

Description

v128Vector