hadd_ps(v128, v128)
Horizontally add adjacent pairs of single-precision (32-bit) floating-point elements in "a" and "b", and pack the results in "dst".
Read time 1 minuteLast updated a month ago
Definition
- Type: Method
- Namespace: Unity.Burst.Intrinsics
- Assembly: UnityEngine.BurstModule
public static v128 hadd_ps(v128 a, v128 b)
Parameters
Returns
Type | Description |
|---|---|
| v128 | Vector |