stream_si64(long*, long)
Store 64-bit integer a into memory using a non-temporal hint to minimize cache pollution. If the cache line containing address mem_addr is already in the cache, the cache will be updated.
Read time 1 minuteLast updated 22 days ago
Definition
- Type: Method
- Namespace: Unity.Burst.Intrinsics
- Assembly: UnityEngine.BurstModule
public static void stream_si64(long* mem_addr, long a)