stream_si32(int*, int)
Store 32-bit integer "a" into memory using a non-temporal hint to minimize cache pollution. If the cache line containing address "mem_addr" is already in the cache, the cache will be updated.
Read time 1 minuteLast updated a month ago
Definition
- Type: Method
- Namespace: Unity.Burst.Intrinsics
- Assembly: UnityEngine.BurstModule
public static void stream_si32(int* mem_addr, int a)