store_si128(void*, v128)
Store 128-bits of integer data from a into memory.
Read time 1 minuteLast updated a month ago
Definition
- Type: Method
- Namespace: Unity.Burst.Intrinsics
- Assembly: UnityEngine.BurstModule
public static void store_si128(void* ptr, v128 val)
Parameters
Remarks
Burst always generates unaligned stores.