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Unity Engine


Unity Engine


bslli_si128(v128, int)

Shift "a" left by "imm8" bytes while shifting in zeros, and store the results in "dst".
Read time 1 minuteLast updated a month ago

Definition

public static v128 bslli_si128(v128 a, int imm8)

Parameters

Vector a

imm8

Offset

Returns

Type

Description

v128Vector