rcp_ps(v128)
Compute the approximate reciprocal of packed single-precision (32-bit) floating-point elements in "a", and store the results in "dst". The maximum relative error for this approximation is less than 1.5*2^-12.
Read time 1 minuteLast updated 23 days ago
Definition
- Type: Method
- Namespace: Unity.Burst.Intrinsics
- Assembly: UnityEngine.BurstModule
public static v128 rcp_ps(v128 a)
Parameters
Vector a
Returns
Type | Description |
|---|---|
| v128 | Vector |