Documentation

Unity Engine


User Manual

Script Reference

Unity Engine


loadu_ps(void*)

Load 128-bits (composed of 4 packed single-precision (32-bit) floating-point elements) from memory into dst. mem_addr does not need to be aligned on any particular boundary.
Read time 1 minuteLast updated 22 days ago

Definition

public static v128 loadu_ps(void* ptr)

Parameters

Pointer

Returns

Type

Description

v128Vector