mm256_fmadd_ps(v256, v256, v256)
Multiply packed single-precision (32-bit) floating-point elements in a and b, add the intermediate result to packed elements in c, and store the results in dst.
Read time 1 minuteLast updated a month ago
Definition
- Type: Method
- Namespace: Unity.Burst.Intrinsics
- Assembly: UnityEngine.BurstModule
public static v256 mm256_fmadd_ps(v256 a, v256 b, v256 c)
Parameters
Returns
Type | Description |
|---|---|
| v256 | Vector |
Remarks
____ vfmadd213ps ymm, ymm, ymm