fmadd_ps(v128, v128, v128)
Multiply packed single-precision (32-bit) floating-point elements in a and b, add the intermediate result to packed elements in c, and store the results in dst.
Read time 1 minuteLast updated 22 days ago
Definition
- Type: Method
- Namespace: Unity.Burst.Intrinsics
- Assembly: UnityEngine.BurstModule
public static v128 fmadd_ps(v128 a, v128 b, v128 c)
Parameters
Returns
Type | Description |
|---|---|
| v128 | Vector |
Remarks
____ vfmadd213ps xmm, xmm, xmm