Unity Engine documentationScript ReferenceUnity.BurstUnity.Burst.IntrinsicsX86X86.Avx.CMPLE_OSLess-than-or-equal (ordered, signaling)Read time 1 minuteLast updated 25 days agoDefinition Type: Field Namespace: Unity.Burst.Intrinsics Assembly: UnityEngine.BurstModule LE_OS = 2