mm256_sll_epi16(v256, v128)
Shift packed 16-bit integers in a left by count while shifting in zeros, and store the results in dst.
Read time 1 minuteLast updated 22 days ago
Definition
- Type: Method
- Namespace: Unity.Burst.Intrinsics
- Assembly: UnityEngine.BurstModule
public static v256 mm256_sll_epi16(v256 a, v128 count)
Parameters
Returns
Type | Description |
|---|---|
| v256 | Vector |