mm256_hadds_epi16(v256, v256)
Horizontally add adjacent pairs of 16-bit integers in a and b using saturation, and pack the signed 16-bit results in dst.
Read time 1 minuteLast updated a month ago
Definition
- Type: Method
- Namespace: Unity.Burst.Intrinsics
- Assembly: UnityEngine.BurstModule
public static v256 mm256_hadds_epi16(v256 a, v256 b)
Parameters
Returns
Type | Description |
|---|---|
| v256 | Vector |