Documentation

Unity Engine


User Manual

Script Reference

Unity Engine


mm256_sub_pd(v256, v256)

Subtract packed double-precision (64-bit) floating-point elements in b from packed double-precision (64-bit) floating-point elements in a, and store the results in dst.
Read time 1 minuteLast updated 24 days ago

Definition

public static v256 mm256_sub_pd(v256 a, v256 b)

Parameters

Vector a

Vector b

Returns

Type

Description

v256Vector

Remarks

____ VSUBPD ymm1, ymm2, ymm3/v256 Performs an SIMD subtract of the four packed double-precision floating-point values of the second Source operand from the first Source operand, and stores the packed double-precision floating-point results in the destination