mm256_sub_pd(v256, v256)
Subtract packed double-precision (64-bit) floating-point elements in b from packed double-precision (64-bit) floating-point elements in a, and store the results in dst.
Read time 1 minuteLast updated 24 days ago
Definition
- Type: Method
- Namespace: Unity.Burst.Intrinsics
- Assembly: UnityEngine.BurstModule
public static v256 mm256_sub_pd(v256 a, v256 b)
Parameters
Returns
Type | Description |
|---|---|
| v256 | Vector |
Remarks
____ VSUBPD ymm1, ymm2, ymm3/v256 Performs an SIMD subtract of the four packed double-precision floating-point values of the second Source operand from the first Source operand, and stores the packed double-precision floating-point results in the destination