mm256_rcp_ps(v256)
Compute the approximate reciprocal of packed single-precision (32-bit) floating-point elements in a, and store the results in dst. The maximum relative error for this approximation is less than 1.5*2^-12.
Read time 1 minuteLast updated a month ago
Definition
- Type: Method
- Namespace: Unity.Burst.Intrinsics
- Assembly: UnityEngine.BurstModule
public static v256 mm256_rcp_ps(v256 a)
Parameters
Vector a
Returns
Type | Description |
|---|---|
| v256 | Vector |
Remarks
____ VRCPPS ymm1, ymm2/v256