mm256_mul_pd(v256, v256)
Multiply packed double-precision (64-bit) floating-point elements in a and b, and store the results in dst.
Read time 1 minuteLast updated a month ago
Definition
- Type: Method
- Namespace: Unity.Burst.Intrinsics
- Assembly: UnityEngine.BurstModule
public static v256 mm256_mul_pd(v256 a, v256 b)
Parameters
Returns
Type | Description |
|---|---|
| v256 | Vector |
Remarks
____ VMULPD ymm1, ymm2, ymm3/v256 Performs a SIMD multiply of the four packed double-precision floating-point values from the first Source operand to the Second Source operand, and stores the packed double-precision floating-point results in the destination