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Unity Engine

Unity Engine

mm256_broadcast_ps(void*)

Broadcast 128 bits from memory (composed of 4 packed single-precision (32-bit) floating-point elements) to all elements of dst.
Read time 1 minuteLast updated a month ago

Definition

public static v256 mm256_broadcast_ps(void* ptr)

Parameters

Pointer

Returns

Type

Description

v256Vector

Remarks

____ VBROADCASTF128 ymm1, v128