mm256_addsub_pd(v256, v256)
Alternatively add and subtract packed double-precision (64-bit) floating-point elements in a to/from packed elements in b, and store the results in dst.
Read time 1 minuteLast updated a month ago
Definition
- Type: Method
- Namespace: Unity.Burst.Intrinsics
- Assembly: UnityEngine.BurstModule
public static v256 mm256_addsub_pd(v256 a, v256 b)
Parameters
Returns
Type | Description |
|---|---|
| v256 | Vector |