# v64x2(v64, v64)

> Initialize the v64x2 with 2 v64's

## Definition

* **Type:** Constructor
* **Namespace:** [Unity.Burst.Intrinsics](/engine/6000.7/script-reference/unity/burst/intrinsics.md)
* **Assembly:** UnityEngine.BurstModule

```csharp
public v64x2(v64 v0, v64 v1)
```

### Parameters

**** (\[v64]\(/engine/6000.7/script-reference/unity/burst/intrinsics/v64)): First v64.**** (\[v64]\(/engine/6000.7/script-reference/unity/burst/intrinsics/v64)): Second v64.
