vrshld_s64(long, long)
Signed Rounding Shift Left (register). This instruction takes each signed integer value in the vector of the first source SIMD&FP register, shifts it by a value from the least significant byte of the corresponding element of the second source SIMD&FP register, places the results in a vector, and writes the vector to the destination SIMD&FP register.If the shift value is positive, the operation is a left shift. If the shift value is negative, it is a rounding right shift. For a truncating shift, see SSHL.Depending on the settings in the CPACR_EL1, CPTR_EL2, and CPTR_EL3 registers, and the current Security state and Exception level, an attempt to execute the instruction might be trapped. Equivalent instruction: SRSHL Dd,Dn,Dm
Read time 1 minuteLast updated 23 days ago
Definition
- Type: Method
- Namespace: Unity.Burst.Intrinsics
- Assembly: UnityEngine.BurstModule
public static long vrshld_s64(long a0, long a1)
Parameters
Returns
Type | Description |
|---|---|
| long | Int64 |